Safdie Architects and Neoscape unveil digital model of Habitat 67

Moshe Safdie’s Habitat 67, a project the architect designed for his master’s thesis at McGill University that was later spun into the 1967 world’s fair in Montreal, has been fully realized as a digital model through software from Unreal Engine and Reality Capture. Creative agency Neoscape was approached by Epic Games—the developer behind the game

Geo Week 2023 dishes latest in digital documentation

Conferences appear to be back to nearly full swing based on attendance numbers and foot traffic at Geo Week 2023, held last February 11–13 at the Colorado Convention Center in downtown Denver. Billing itself as “the Intersection of Geospatial and the Built World,” Geo Week 2023 saw its attendance rise 44 percent over last year,

Leah Wulfman shares their work, making buildings from digital garbage

A river so polluted it becomes cleansed—we are swimming amid trash. A land undisturbed by rainbows of gasoline—we are surrounded by toxic beauty ablaze. This summer, I have been using Midjourney to make buildings that appear just out of the realm of possibility and just out of the realm of the present. The results are

Elden Ring has a lot to teach architects about immersive digital space

To play through Elden Ring is to take on a grave and foolish challenge. It took 135 hours of my life to finish the admired action role-playing video game directed by Hidetaka Miyazaki with narrative content from Game of Thrones author George R.R. Martin. I didn’t beat it just for the bragging rights, but for

digital collage of various white buildings and vegetation below a blue and pink sky

The postdigital has made the things around us into friends and enemies. It’s time to reevaluate the relationship

In recent years, experiments in architecture have produced forms, moods, and effects that resist easy labeling. Still, some have tried putting a name to this diverse, variegated work: the “postdigital.” The term was first popularized by the British architect Sam Jacobs, who considered postdigital drawing (often taking the form of collage) to be a meaningful

An internet collage of how broadband is used

The pandemic put a strain on our digital infrastructures, especially in under-served communities

Much has been made about the physical separation necessitated by the novel coronavirus. But the pandemic has also laid bare the digital divide separating communities across the country. Over the past few months, millions of Americans have had to shift their daily activities online with the help of web-based applications, productivity tools, and videoconferencing platforms.

A segment of a gray tower with lattice designs at center on top of a wider gray building.

Sidewalk Labs unveils digital model for the world’s tallest timber tower

Sidewalk Labs, the architecture and urbanism spinoff of Google parent company Alphabet, has detailed a new model for designing tall timber towers on their Medium page. The “digital proof-of-concept,” designed in Revit and hosted in BIM 360, is called PMX (proto-model X), and is intended to show how a modular 35-story tower could be designed

A cellar-like room is filled with printed piles of soil.

ACADIA 2019 showcased the state of digital design

The presentations and activities at this year’s ACADIA (Association for Computer Aided Design in Architecture) conference gave attendees a glimpse of potentially disruptive technologies and workflows for computational architectural production. The conference was held this year in Austin from October 12 through 14 and was organized by The University of Texas School of Architecture faculty members Kory Bieg, Danelle Briscoe, and

Topdown look at students at work on tables at Cornell

Cornell forms new interdisciplinary collaboration to teach students about digital design

“Design is inherently interdisciplinary,” J. Meejin Yoon, Gale and Ira Drukier Dean of Cornell Architecture Art Planning (AAP) school, told the department’s blog last month. In that spirit, Cornell AAP and Cornell Tech have announced a collaborative, cross-disciplinary program for digital design solutions. The partnership includes the new M.S. Matter Design Computation (MDC) program for graduate

A large curbed wooden structure made of interwoven planks.

A steampunk pavilion combines analog and digital technology

In Tallinn, Estonia, a knotted wooden structure that combines both new and old technology has won the Huts and Habitats award at the Tallinn Architecture Biennale. Curated by Yael Reisner under the theme “Beauty Matters,” the biennale seeks to celebrate the beauty in opposition to architectural environs that can often be isolating, alienating, and ecologically

A digital model simulated city appears in a screenshot with a toolbar at left

Chicago-based start up wants to make a digital clone of a city

In Jorge Luis Borges’s 1946 one-paragraph short story “On Exactitude in Science,” a fictional 17th-century individual, Suarez Miranda, tells of a time that the “Cartographers Guilds” made a map of their empire so accurately that it matched it entirely, at 1:1 scale, point by point. Of course, this map was utterly useless. This meditation on

Talking about Tech Futures with the Digital Building Lab

When examining technology transforming the AEC industry, Dennis Shelden emerges as a thought leader. He is an expert in applying digital technology to building design, construction, and operations, with experience spanning across research, technology, and development, and professional practice, including multiple architecture, building engineering and computing disciplines. He was director of R&D and led the

Digital sketching app makes it easy to create perspective drawings

For years, leaders of architectural firms have bemoaned the lack of hand drawing skills among recent graduates and young professionals entering the practice. With a tendency to bypass hand drawing and rely primarily on computer-aided design software and BIM, it seemed for a time as though hand sketching was a dying art among architectural apprentices. To that point,

Erik Narhi

Erik Narhi is the Computational Design Lead in Buro Happold’s Los Angeles office with educational experience in architecture as well as engineering. Erik has experience with advanced computational techniques (Grasshopper, Dynamo, Digital Project, Processing), studio design projects at a wide range of scales, realization of a design from concept to CD’s using Revit, and construction

OpenAI’s Sora will advance renderings with a cinematic depth

Unlike the NFT craze of 2020, a fire that burnt out quite quickly, it seems like the rage centering AI’s world takeover, a similarly feared practice, has become accepted and less scary, at least for now. OpenAI, one of the largest software companies for text-to-image AI, is now readying to launch Sora, an AI program

Roger Liucci

Roger Liucci is a senior BIM Specialist at Microsol Resources, an Autodesk Gold Partner in their New York office. He has provided BIM implementation, support, and training to architectural, engineering, and construction firms for over 30 years. Roger is particularly interested in the interaction between design and technology innovation as it relates to digital fabrication

Marek Koltun

Marek carries over 12 years of experience in business development strategies for early-stage tech startups, the last 7 of which he’s specialized in reality capture and Digital Twin technologies. While growing NavVis US, he assisted in the execution of some of the largest laser scanning projects to date. His portfolio includes: super-tall commercial and residential

Navvis

NavVis is a global leader in the reality capture and mobile laser scanning. Our technology is being used to streamline data capture for as-builts, existing conditions, 2D CAD / 3D Revit models, progress tracking and various other Digital Twin deliverables. BuildScan3D is our most experienced Northeast service provider.

Olivier Campagne turns his expert eye to Midjourney

Olivier Campagne operates a digital-image studio in Paris. Educated as an architect, he has spent decades making renderings. Recently, he began creating AI images using Midjourney and posting them on a dedicated Instagram account, @oliver_country. The images advance the architectural imagination he’s been exploring in commissions from European architects like Bruther, Baukunst, and Arrhov Frick.

Lionel Ohayon

For more than 20 years, Lionel Ohayon, has been at the forefront of immersive design, creating spaces and experiences that resonate with audiences, create memories and change lives. As the founder of the award-winning design firm ICRAVE, Ohayon is driven by his passion for reinvention, and how our physical and digital worlds intersect. At JFK

Morpholio has updated its Trace app to pair with RoomPlan

Gone are the days when architects needed to rely on tape measures, or even laser scanning devices, to take measurements of a space and create a digital 3D model. A leapfrog came in June 2022 when Apple unveiled RoomPlan, an expansion to its ARKit 2.0 augmented reality feature for iPhones and iPads that uses the

Kelly Haley

Kelly Haley, AIA is a designer that is passionate about telling compelling stories by saving historic buildings and giving them renewed purpose. Her work and industry expertise focus on existing building documentation, preservation and implementing advanced design technology to better understand the complexities of historic structures. Haley’s portfolio includes the award-winning restoration and renovation of the

Nirva Fereshetian

Nirva Fereshetian is a Principal & Chief Information Officer at CBT Architects, a Boston based award winning design firm providing services nationally and internationally in Architecture, Interior Design & Urban Design. She is responsible for aligning business technology strategy to meet primary business objectives. She specializes in leading and managing technology solutions in creative design